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		<id>http://hhwiki.mhguild.com/index.php?action=history&amp;feed=atom&amp;title=General_Rules</id>
		<title>General Rules - Revision history</title>
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		<updated>2026-06-10T23:15:55Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://hhwiki.mhguild.com/index.php?title=General_Rules&amp;diff=1413&amp;oldid=prev</id>
		<title>Cinero at 03:40, 25 May 2017</title>
		<link rel="alternate" type="text/html" href="http://hhwiki.mhguild.com/index.php?title=General_Rules&amp;diff=1413&amp;oldid=prev"/>
				<updated>2017-05-25T03:40:49Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
			&lt;tr valign='top'&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 03:40, 25 May 2017&lt;/td&gt;
			&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 8:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 8:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The DM welcomes '''feedback'''. I want to get progressively better.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The DM welcomes '''feedback'''. I want to get progressively better.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;FYI, here's some concise advice on being a good player: http://geekandsundry.com/how-to-be-the-best-dd-player-ever/&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;See also: [[House Rules]], [[OOC Tips]], [[Overall Goals]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;See also: [[House Rules]], [[OOC Tips]], [[Overall Goals]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Cinero</name></author>	</entry>

	<entry>
		<id>http://hhwiki.mhguild.com/index.php?title=General_Rules&amp;diff=1391&amp;oldid=prev</id>
		<title>Cinero at 02:41, 4 May 2017</title>
		<link rel="alternate" type="text/html" href="http://hhwiki.mhguild.com/index.php?title=General_Rules&amp;diff=1391&amp;oldid=prev"/>
				<updated>2017-05-04T02:41:18Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
			&lt;tr valign='top'&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 02:41, 4 May 2017&lt;/td&gt;
			&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 8:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 8:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The DM welcomes '''feedback'''. I want to get progressively better.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The DM welcomes '''feedback'''. I want to get progressively better.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;See also: [[House Rules]], [[OOC Tips]], [[Overall Goals]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Cinero</name></author>	</entry>

	<entry>
		<id>http://hhwiki.mhguild.com/index.php?title=General_Rules&amp;diff=1371&amp;oldid=prev</id>
		<title>Cinero at 01:00, 4 May 2017</title>
		<link rel="alternate" type="text/html" href="http://hhwiki.mhguild.com/index.php?title=General_Rules&amp;diff=1371&amp;oldid=prev"/>
				<updated>2017-05-04T01:00:17Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
			&lt;tr valign='top'&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 01:00, 4 May 2017&lt;/td&gt;
			&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 4:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 4:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;# This game is a '''Safe Zone'''. Players and characters with a variety of differences are welcome (e.g., gender identity, affectional orientation, disability).&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;# This game is a '''Safe Zone'''. Players and characters with a variety of differences are welcome (e.g., gender identity, affectional orientation, disability).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;# This game is rated M for '''Mature'''.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;# This game is rated M for '''Mature'''.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;# '''The Rule of Cool''': regardless of the rules, if your idea idea cool, I'm more likely to let it happen. This is especially true if you've made a plan, you've specifically prepared, and/or you're collaborating with other characters.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;# Respect other people's '''creativity'''. In general, if what somebody wants to do with their character doesn't harm your character, then think twice before criticizing their choice.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;# Respect other people's '''creativity'''. In general, if what somebody wants to do with their character doesn't harm your character, then think twice before criticizing their choice.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;# This is a '''PvE''' game (Players vs. Environment). No PC can seriously harm another PC, usually.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;# This is a '''PvE''' game (Players vs. Environment). No PC can seriously harm another PC, usually.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The DM welcomes '''feedback'''. I want to get progressively better.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The DM welcomes '''feedback'''. I want to get progressively better.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Cinero</name></author>	</entry>

	<entry>
		<id>http://hhwiki.mhguild.com/index.php?title=General_Rules&amp;diff=1370&amp;oldid=prev</id>
		<title>Cinero at 00:57, 4 May 2017</title>
		<link rel="alternate" type="text/html" href="http://hhwiki.mhguild.com/index.php?title=General_Rules&amp;diff=1370&amp;oldid=prev"/>
				<updated>2017-05-04T00:57:21Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
			&lt;tr valign='top'&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 00:57, 4 May 2017&lt;/td&gt;
			&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 7:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 7:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;# Respect other people's '''creativity'''. In general, if what somebody wants to do with their character doesn't harm your character, then think twice before criticizing their choice.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;# Respect other people's '''creativity'''. In general, if what somebody wants to do with their character doesn't harm your character, then think twice before criticizing their choice.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;# This is a '''PvE''' game (Players vs. Environment). No PC can seriously harm another PC, usually.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;# This is a '''PvE''' game (Players vs. Environment). No PC can seriously harm another PC, usually.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;# &lt;/del&gt;The DM welcomes '''feedback'''. I want to get progressively better.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The DM welcomes '''feedback'''. I want to get progressively better.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Cinero</name></author>	</entry>

	<entry>
		<id>http://hhwiki.mhguild.com/index.php?title=General_Rules&amp;diff=1369&amp;oldid=prev</id>
		<title>Cinero at 00:57, 4 May 2017</title>
		<link rel="alternate" type="text/html" href="http://hhwiki.mhguild.com/index.php?title=General_Rules&amp;diff=1369&amp;oldid=prev"/>
				<updated>2017-05-04T00:57:09Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
			&lt;tr valign='top'&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 00:57, 4 May 2017&lt;/td&gt;
			&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 7:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 7:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;# Respect other people's '''creativity'''. In general, if what somebody wants to do with their character doesn't harm your character, then think twice before criticizing their choice.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;# Respect other people's '''creativity'''. In general, if what somebody wants to do with their character doesn't harm your character, then think twice before criticizing their choice.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;# This is a '''PvE''' game (Players vs. Environment). No PC can seriously harm another PC, usually.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;# This is a '''PvE''' game (Players vs. Environment). No PC can seriously harm another PC, usually.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;# The PCs don't have to all be '''friends'''. They will often need to work together as a team, but co-workers aren't necessarily friends.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;# You can often '''get away with more''' if your character is clever, your narrative is imaginative, and/or your storytelling is vivid.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;# The DM welcomes '''feedback'''. I want to get progressively better.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;# The DM welcomes '''feedback'''. I want to get progressively better.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Cinero</name></author>	</entry>

	<entry>
		<id>http://hhwiki.mhguild.com/index.php?title=General_Rules&amp;diff=1368&amp;oldid=prev</id>
		<title>Cinero at 00:56, 4 May 2017</title>
		<link rel="alternate" type="text/html" href="http://hhwiki.mhguild.com/index.php?title=General_Rules&amp;diff=1368&amp;oldid=prev"/>
				<updated>2017-05-04T00:56:45Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
			&lt;tr valign='top'&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 00:56, 4 May 2017&lt;/td&gt;
			&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Thank you for being here. We're going to tell an awesome story, together. Here are some rules for us as players to help foster the experience we want. (For the purposes of these rules, &amp;quot;players&amp;quot; usually includes the Dungeon Master.)&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Thank you for being here. We're going to tell an awesome story, together. Here are some rules for us as players to help foster the experience we want. (For the purposes of these rules, &amp;quot;players&amp;quot; usually includes the Dungeon Master.)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;# This game is a '''Safe Zone'''. Players and characters with a variety of differences are welcome (e.g., gender identity, affectional orientation, disability)&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;. This especially means that, out-of-character (OOC), certain language is almost always unacceptable when used in a negative/pejorative way (e.g., gay, fag, retard, rape). If a player's choices threaten the Safe Zone, the DM will privately talk with the player. The DM reserves the right to ban a player from the game&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;# This game is welcoming to '''new players'''. Questions are welcome. Honest mistakes are forgiven.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;# This game is rated M for '''Mature'''&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;. In-character (IC), a player-character's (PC's) language and behavior can include swearing, prejudice, gratuitous bloodlust, or what-have-you. Some story themes and events will be Mature (e.g., slavery, torture, the ugliness of war). OOC, players should treat such themes with appropriate gravity, out of respect for victims in the real world&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;# This game is a '''Safe Zone'''. Players and characters with a variety of differences are welcome (e.g., gender identity, affectional orientation, disability).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;# &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;This game is welcoming to &lt;/del&gt;'''&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;new players&lt;/del&gt;''' &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;(e.g.&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;new to tabletop role-playing games&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;new &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;D&amp;amp;D)&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Questions are welcome. Honest mistakes are forgiven&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;# This game is rated M for '''Mature'''.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;# Respect other people's '''creativity'''. In general, if what somebody wants to do with their character doesn't harm your character, then think twice before criticizing their choice&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;. If you need an extended explanation of this rule, then this probably isn't the right game for you&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;# '''&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;The Rule of Cool&lt;/ins&gt;'''&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;: regardless of the rules&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;if your idea idea cool&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;I'm more likely &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;let it happen&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;This is especially true if you've made a plan, you've specifically prepared, and/or you're collaborating with other characters&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;# This is a '''PvE''' game (Players vs. Environment). No PC can seriously harm another PC, usually&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;. There will be optional IC opportunities for PvP combat (e.g., fight pits). But the fundamental story is about a party of heroes working together, not fighting amongst themselves. Rogues and such can sometimes target other PCs with malicious actions (e.g., picking a pocket) (DM's choice), but players are encouraged to self-moderate such behavior because it can hurt other players' enjoyment of the game&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;# Respect other people's '''creativity'''. In general, if what somebody wants to do with their character doesn't harm your character, then think twice before criticizing their choice.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;# This is a '''PvE''' game (Players vs. Environment). No PC can seriously harm another PC, usually.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;# The PCs don't have to all be '''friends'''. They will often need to work together as a team, but co-workers aren't necessarily friends.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;# The PCs don't have to all be '''friends'''. They will often need to work together as a team, but co-workers aren't necessarily friends.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;# You can often '''get away with more''' if your character is clever, your narrative is imaginative, and/or your storytelling is vivid.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;# You can often '''get away with more''' if your character is clever, your narrative is imaginative, and/or your storytelling is vivid.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;# The DM welcomes '''feedback'''. I want to get progressively better.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;# The DM welcomes '''feedback'''. I want to get progressively better.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Cinero</name></author>	</entry>

	<entry>
		<id>http://hhwiki.mhguild.com/index.php?title=General_Rules&amp;diff=1210&amp;oldid=prev</id>
		<title>Cinero at 00:08, 5 March 2017</title>
		<link rel="alternate" type="text/html" href="http://hhwiki.mhguild.com/index.php?title=General_Rules&amp;diff=1210&amp;oldid=prev"/>
				<updated>2017-03-05T00:08:13Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
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			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 00:08, 5 March 2017&lt;/td&gt;
			&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 8:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 8:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;# The PCs don't have to all be '''friends'''. They will often need to work together as a team, but co-workers aren't necessarily friends.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;# The PCs don't have to all be '''friends'''. They will often need to work together as a team, but co-workers aren't necessarily friends.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;# You can often '''get away with more''' if your character is clever, your narrative is imaginative, and/or your storytelling is vivid.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;# You can often '''get away with more''' if your character is clever, your narrative is imaginative, and/or your storytelling is vivid.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;# The DM welcomes feedback. I want to get progressively better.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;# The DM welcomes &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;'''&lt;/ins&gt;feedback&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;'''&lt;/ins&gt;. I want to get progressively better.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Cinero</name></author>	</entry>

	<entry>
		<id>http://hhwiki.mhguild.com/index.php?title=General_Rules&amp;diff=1030&amp;oldid=prev</id>
		<title>Cinero: Created page with &quot;Thank you for being here. We're going to tell an awesome story, together. Here are some rules for us as players to help foster the experience we want. (For the purposes of the...&quot;</title>
		<link rel="alternate" type="text/html" href="http://hhwiki.mhguild.com/index.php?title=General_Rules&amp;diff=1030&amp;oldid=prev"/>
				<updated>2016-12-09T04:06:08Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;Thank you for being here. We&amp;#039;re going to tell an awesome story, together. Here are some rules for us as players to help foster the experience we want. (For the purposes of the...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Thank you for being here. We're going to tell an awesome story, together. Here are some rules for us as players to help foster the experience we want. (For the purposes of these rules, &amp;quot;players&amp;quot; usually includes the Dungeon Master.)&lt;br /&gt;
&lt;br /&gt;
# This game is a '''Safe Zone'''. Players and characters with a variety of differences are welcome (e.g., gender identity, affectional orientation, disability). This especially means that, out-of-character (OOC), certain language is almost always unacceptable when used in a negative/pejorative way (e.g., gay, fag, retard, rape). If a player's choices threaten the Safe Zone, the DM will privately talk with the player. The DM reserves the right to ban a player from the game.&lt;br /&gt;
# This game is rated M for '''Mature'''. In-character (IC), a player-character's (PC's) language and behavior can include swearing, prejudice, gratuitous bloodlust, or what-have-you. Some story themes and events will be Mature (e.g., slavery, torture, the ugliness of war). OOC, players should treat such themes with appropriate gravity, out of respect for victims in the real world.&lt;br /&gt;
# This game is welcoming to '''new players''' (e.g., new to tabletop role-playing games, new to D&amp;amp;D). Questions are welcome. Honest mistakes are forgiven.&lt;br /&gt;
# Respect other people's '''creativity'''. In general, if what somebody wants to do with their character doesn't harm your character, then think twice before criticizing their choice. If you need an extended explanation of this rule, then this probably isn't the right game for you.&lt;br /&gt;
# This is a '''PvE''' game (Players vs. Environment). No PC can seriously harm another PC, usually. There will be optional IC opportunities for PvP combat (e.g., fight pits). But the fundamental story is about a party of heroes working together, not fighting amongst themselves. Rogues and such can sometimes target other PCs with malicious actions (e.g., picking a pocket) (DM's choice), but players are encouraged to self-moderate such behavior because it can hurt other players' enjoyment of the game.&lt;br /&gt;
# The PCs don't have to all be '''friends'''. They will often need to work together as a team, but co-workers aren't necessarily friends.&lt;br /&gt;
# You can often '''get away with more''' if your character is clever, your narrative is imaginative, and/or your storytelling is vivid.&lt;br /&gt;
# The DM welcomes feedback. I want to get progressively better.&lt;/div&gt;</summary>
		<author><name>Cinero</name></author>	</entry>

	</feed>